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black market purchase numbers
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* Equipment recipe calculator: https://gfequip.github.io/ * Newer and '''shinier''' DPS simulator: http://brainlets.moe/gf/sim/ * DPS and formation calculator via: https://gfeasdf.github.io/gf/ * Direct to DPS/formation: https://gfeasdf.github.io/gf/main2.html * Enemy unit stats: https://gf.underseaworld.net/en/ |
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= Heavy Ordnance Corps facility levelling = https://gamepress.gg/girlsfrontline/gfl-explained-acquiring-and-leveling-hoc Tweaked tl;dr version: * Everything to Level 1 * Analyzer to Level 3 * Listening Post to Level 4 * Briefing station to Level 3 * Listening Post to Level 10 (completion) * Briefing station to Level 10 (completion) * Training Range to Level 10 (completion) * Analyzer to Level 10 (completion) * Storeroom to Level 4-6 * Repair to Level 3 (completion) * Storage (intel) to Level 10 (completion) * Storeroom to Level 10 (completion) HOC chips and tetris: https://gamepress.gg/girlsfrontline/gfl-explained-hoc-circuits-and-tetris-minmax FST AGS30: https://gamepress.gg/girlsfrontline/ags-30 FST 2B14: https://gamepress.gg/girlsfrontline/2b14 FST BGM-71: https://gamepress.gg/girlsfrontline/bgm-71 |
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= Monthly black market item purchases = These numbers are for buying out the entire shop, except for enhancement capsules because they're pricey and you should already have a glut of them - you only get 120 pills at a cost of 3600 bacons! ||<rowbgcolor="lightblue"> Source || Quantity needed to buy everything in shop except pills || || City || 2500 || || Snow || 8700 || || Forest || 3000 || || Wasteland || 5000 || ||<rowbgcolor="lightblue"> Item gained || Quantity gained || Cost || || Batteries || 1000 || 2500 Lego || || Combat reports || 3600 || 5400 Bacon || || Special combat reports || 600 || 900 Bacon || || Universal parts || 1200 || 3000 Acorn || || Cores || 100 || 5000 Collapse fluid || || Fire control component || 2 || 2400 Bacon || While you mostly need to earn bacon through expeditions, other item types can eat up your resources so you wanna go for them as well: * Furniture costs legos * Special equipment costs acorns * Effects can be paid in collapse fluid, or other currencies |
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== Matsuda == https://gfl.matsuda.tips/post/buffs * RFs like RoF and power, and some crit. (depending on type) * MGs like Dmg and Acc and Crit. * ARs like Crit and Dmg, with RoF on the side. * SGs like armor. * SMGs generally like Eva and maybe Acc. * Anything with grenades/molotovs likes Dmg RFs can get enough crit from scopes and dont particularly need a critbuff from formation, while ARs and MGs will want it if it can be arranged. == Reddit == |
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= Equipment drop times = {{{ 00:45:00 VFL 6-24x56 00:45:00 (4*) Mk169 Armor-Piercing Ammo 00:46:00 (4*) Urban Camouflage Cape 00:47:00 AC4 Suppressor 00:47:00 (4*) IOP High-Capacity Ammo Box 00:48:00 EOT 518 00:48:00 (4*) JHP High-Velocity Ammo 00:49:00 PEQ-16A 00:50:00 ITI Mars 00:51:00 Type 3 Armor Plate 00:52:00 IOP X4 Exoskeleton 00:52:00 IOP T4 Exoskeleton 00:53:00 ILM Hollow Point Ammo 00:54:00 SABOT Slug 00:54:00 #000 Buckshot 00:55:00 Mk211 High-Explosive Armor-Piercing Ammo 00:56:00 Thermoptic Camouflage Cape 00:57:00 IOP Maximum Ammo Box 00:58:00 APCR High-Velocity Ammo }}} |
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= Targeted recipes = Recipes via the statistician: http://gfdb.baka.pw/statistician.html Handguns * Grizzly: 141 - 141 - 141 - 141 * M950A Calico (1.046% @ 7266 samples): 171 - 161 - 161 - 31 * M950A Calico (0.944% @ 11012 samples): 130 - 250 - 130 - 230 * M950A Calico (0.856% @ 57039 samples): 170 - 160 - 160 - 30 * Mk23 (3.191% @ NN samples): 132 - 131 - 131 - 132 SMGs * UMP45 (3.379% @ NN samples): 404 - 404 - 97 - 233 * UMP45 (3.104% @ NN samples): 404 - 404 - 103 - 98 ARs * G36 (2.889% @ 5573 samples): 1008 - 4008 - 4008 - 1008 * G36 (2.299% @ 9568 samples): 1008 - 4008 - 4008 - 2008 * G36 (1.294% @ 9277 samples): 95 - 417 - 417 - 95 * G36 (1.030% @ 40569 samples): 112 - 412 - 412 - 112 Equipment * T/X exo suit: 120 - 92 - 60 - 152 * HP ammo (3.217% @ 6466 samples): 240 - 240 - 40 - 130 * HP ammo (2.857% @ 55866 samples): 210 - 210 - 50 - 110 * HV ammo (3.112% @ 36921 samples): 60 - 250 - 152 - 92 Rifles * IWS2000 (0.857% @ 1633 samples): 404 - 90 - 404 - 90 * IWS2000 (0.360% @ 13069 samples): 404 - 97 - 404 - 233 * IWS2000 (0.179% @ 282351 samples): 430 - 130 - 430 - 230 Shotguns * 6000 - 2000 - 6000 - 4000 and pray (while rolling with cores) = Logistics patterns = * Max Parts: 0-2, 3-1, 4-1, 5-3 533 285 510 117 * Rough AR ratios: 0-1, 3-1, 5-1, 5-2 150 414 719 90 |
Notes and links
Contents
Tools
Logistics Calculator: https://gfeasdf.github.io/gf/main.html
Recipe Calculator: https://aaeeschylus.github.io/main.html
Equipment recipe calculator: https://gfequip.github.io/
Newer and shinier DPS simulator: http://brainlets.moe/gf/sim/
DPS and formation calculator via: https://gfeasdf.github.io/gf/
Direct to DPS/formation: https://gfeasdf.github.io/gf/main2.html
Enemy unit stats: https://gf.underseaworld.net/en/
Ouroboros Finder: http://kyouko.moe/urouro/# (Operation Cube E-4)
UTC-8 is hard, just check the daily timers here: http://gftimers.netlify.com/
Heavy Ordnance Corps facility levelling
https://gamepress.gg/girlsfrontline/gfl-explained-acquiring-and-leveling-hoc
Tweaked tl;dr version:
- Everything to Level 1
- Analyzer to Level 3
- Listening Post to Level 4
- Briefing station to Level 3
- Listening Post to Level 10 (completion)
- Briefing station to Level 10 (completion)
- Training Range to Level 10 (completion)
- Analyzer to Level 10 (completion)
- Storeroom to Level 4-6
- Repair to Level 3 (completion)
- Storage (intel) to Level 10 (completion)
- Storeroom to Level 10 (completion)
HOC chips and tetris: https://gamepress.gg/girlsfrontline/gfl-explained-hoc-circuits-and-tetris-minmax
FST AGS30: https://gamepress.gg/girlsfrontline/ags-30
FST 2B14: https://gamepress.gg/girlsfrontline/2b14
FST BGM-71: https://gamepress.gg/girlsfrontline/bgm-71
General knowledge notes
Angry Trap Midget's Guide to Why Your Waifu Sucks: https://gfl.matsuda.tips/
Monthly black market item purchases
These numbers are for buying out the entire shop, except for enhancement capsules because they're pricey and you should already have a glut of them - you only get 120 pills at a cost of 3600 bacons!
Source |
Quantity needed to buy everything in shop except pills |
City |
2500 |
Snow |
8700 |
Forest |
3000 |
Wasteland |
5000 |
Item gained |
Quantity gained |
Cost |
Batteries |
1000 |
2500 Lego |
Combat reports |
3600 |
5400 Bacon |
Special combat reports |
600 |
900 Bacon |
Universal parts |
1200 |
3000 Acorn |
Cores |
100 |
5000 Collapse fluid |
Fire control component |
2 |
2400 Bacon |
While you mostly need to earn bacon through expeditions, other item types can eat up your resources so you wanna go for them as well:
- Furniture costs legos
- Special equipment costs acorns
- Effects can be paid in collapse fluid, or other currencies
Choosing weapon mods
Matsuda
https://gfl.matsuda.tips/post/buffs
- RFs like RoF and power, and some crit. (depending on type)
- MGs like Dmg and Acc and Crit.
- ARs like Crit and Dmg, with RoF on the side.
- SGs like armor.
- SMGs generally like Eva and maybe Acc.
- Anything with grenades/molotovs likes Dmg
RFs can get enough crit from scopes and dont particularly need a critbuff from formation, while ARs and MGs will want it if it can be arranged.
- HGs and SMGs want Suppressor/PEQ, Hollow Point, and Exo.
- ARs want HV Rounds, Exo, and VFL scopes. EOT if buffed by crit tiles.
- SGs want Armor, EOT. Buckshot for Burst Impact, Slug for anything else.
- MGs want AP Rounds, EOT, and Ammo Belt. Maybe ITI if using damage tiles instead of accuracy tiles.
- ITI is mostly used on T-Dolls with low base acc that doesn't receive tile buffs, eg. a DPS SMG. ITI makes her dmg more consistent
- PK can benefit from having ITI instead of EOT, simply cause her base acc is lower than someone like PKP and MG5
HG: Suppressor/PEQ, Hollow Point mag, Exo for evasion SMG: Suppressor/PEQ, Hollow Point mag, Exo for evasion AR: HV mag, Exo, Crit scope (VFL/PSO) (or EOT if you're already crit tile buffed) MG: AP mag, EOT scope (+acc +dmg -rof) or ITI scope (++acc -rof) if you're damage tile buffed or have low accuracy, Ammo belt SG: Armour plate, EOT scope, Buckshot for burst impact or slug for everything else
- Use Red-Dot (high ACC boost) sights (ITI/COG/AMP) for low-accuracy guns, it makes her damage more consistent
- Use Optical (Crit boosting) sights (VFL/PSO/LRA) for ARs
- Use Holographic (low ACC+DMG boost) sights (EOT) for ARs and MGs, unless you have terrible accuracy
Equipment recipe drop stats
Equipment drop times
00:45:00 VFL 6-24x56 00:45:00 (4*) Mk169 Armor-Piercing Ammo 00:46:00 (4*) Urban Camouflage Cape 00:47:00 AC4 Suppressor 00:47:00 (4*) IOP High-Capacity Ammo Box 00:48:00 EOT 518 00:48:00 (4*) JHP High-Velocity Ammo 00:49:00 PEQ-16A 00:50:00 ITI Mars 00:51:00 Type 3 Armor Plate 00:52:00 IOP X4 Exoskeleton 00:52:00 IOP T4 Exoskeleton 00:53:00 ILM Hollow Point Ammo 00:54:00 SABOT Slug 00:54:00 #000 Buckshot 00:55:00 Mk211 High-Explosive Armor-Piercing Ammo 00:56:00 Thermoptic Camouflage Cape 00:57:00 IOP Maximum Ammo Box 00:58:00 APCR High-Velocity Ammo
Skill training
Level |
Training Data |
Time |
Cumulative sum |
Lv. 1 → Lv. 2 |
100x Basic |
1:00:00 |
100 Basic |
Lv. 2 → Lv. 3 |
200x Basic |
2:00:00 |
300 Basic |
Lv. 3 → Lv. 4 |
300x Basic |
3:00:00 |
600 Basic |
Lv. 4 → Lv. 5 |
120x Intermediate |
4:00:00 |
120 Intermediate |
Lv. 5 → Lv. 6 |
200x Intermediate |
6:00:00 |
320 Intermediate |
Lv. 6 → Lv. 7 |
300x Intermediate |
9:00:00 |
620 Intermediate |
Lv. 7 → Lv. 8 |
400x Intermediate |
12:00:00 |
1020 Intermediate |
Lv. 8 → Lv. 9 |
200x Advanced |
18:00:00 |
200 Advanced |
Lv. 9 → Lv. 10 |
300x Advanced |
24:00:00 |
500 Advanced |
Construction times
T-Doll | Construction time --------------------------------------- P38 | 0:20:00 M1911 | 0:20:00 Nagant Revolver | 0:20:00 PPK | 0:22:00 MP-446 | 0:25:00 FNP-9 | 0:25:00 P08 | 0:30:00 C96 | 0:30:00 Type 92 | 0:35:00 Astra Revolver | 0:40:00 M9 | 0:40:00 Makarov | 0:40:00 Tokarev | 0:45:00 Colt Revolver | 0:50:00 Mk23 | 0:50:00 Stechkin | 0:55:00 P7 | 0:55:00 Welrod MkII | 1:00:00 M950A | 1:05:00 IDW | 1:10:00 Grizzly MkV | 1:10:00 PP-2000 | 1:10:00 Spectre M4 | 1:20:00 m45 | 1:20:00 Type 64 | 1:25:00 MP40 | 1:30:00 M3 | 1:30:00 Beretta M38 | 1:30:00 Sten MkII | 1:40:00 Micro Uzi | 1:40:00 PPSh-41 | 1:50:00 F1 | 1:50:00 MAC-10 | 2:00:00 Skorpion | 2:00:00 PPS-43 | 2:10:00 UMP45 | 2:15:00 UMP9 | 2:15:00 MP5 | 2:20:00 Suomi | 2:25:00 G36C | 2:30:00 Thompson | 2:30:00 SR-3MP | 2:33:00 Vector | 2:35:00 Galil | 2:40:00 SIG-510 | 2:40:00 Type 63 | 2:45:00 F2000 | 2:45:00 L85A1 | 2:50:00 G3 | 2:50:00 StG44 | 3:00:00 G43 | 3:10:00 FN-49 | 3:10:00 OTs-12 | 3:10:00 AK-47 | 3:20:00 FNC | 3:20:00 BM59 | 3:20:00 Type 56-1 | 3:25:00 TAR-21 | 3:30:00 Simonov | 3:30:00 SVT-38 | 3:30:00 AS Val | 3:30:00 FAMAS | 3:30:00 9A-91 | 3:35:00 G36 | 3:40:00 M14 | 3:40:00 SV-98 | 3:40:00 FAL | 3:45:00 Type 97 | 3:50:00 Type 95 | 3:50:00 Hanyang T88 | 3:50:00 HK416 | 3:55:00 M1 Garand | 4:00:00 G11 | 4:04:00 G41 | 4:05:00 Mosin-Nagant | 4:10:00 SVD | 4:15:00 Springfield | 4:25:00 PTRD | 4:30:00 Kar98k | 4:40:00 NTW-20 | 4:45:00 FG42 | 4:50:00 WA2000 | 4:50:00 AAT-52 | 4:50:00 M99 | 4:55:00 DP28 | 5:00:00 Lee-Enfield | 5:00:00 MG34 | 5:00:00 LWMMG | 5:10:00 Bren | 5:20:00 M1919A4 | 5:40:00 MG42 | 5:50:00 M60 | 6:10:00 M2HB | 6:10:00 M1918 | 6:25:00 MG3 | 6:30:00 PK | 6:30:00 Negev | 6:35:00 MG4 | 6:40:00 MG5 | 6:45:00 PKP | 6:50:00 M500 | 7:20:00 KS-23 | 7:25:00 RMB-93 | 7:30:00 M590 | 7:40:00 M37 | 7:45:00 Super-Shorty | 7:50:00 KSG | 8:00:00
Targeted recipes
Recipes via the statistician: http://gfdb.baka.pw/statistician.html
Handguns
- Grizzly: 141 - 141 - 141 - 141
- M950A Calico (1.046% @ 7266 samples): 171 - 161 - 161 - 31
- M950A Calico (0.944% @ 11012 samples): 130 - 250 - 130 - 230
- M950A Calico (0.856% @ 57039 samples): 170 - 160 - 160 - 30
- Mk23 (3.191% @ NN samples): 132 - 131 - 131 - 132
SMGs
- UMP45 (3.379% @ NN samples): 404 - 404 - 97 - 233
- UMP45 (3.104% @ NN samples): 404 - 404 - 103 - 98
ARs
- G36 (2.889% @ 5573 samples): 1008 - 4008 - 4008 - 1008
- G36 (2.299% @ 9568 samples): 1008 - 4008 - 4008 - 2008
- G36 (1.294% @ 9277 samples): 95 - 417 - 417 - 95
- G36 (1.030% @ 40569 samples): 112 - 412 - 412 - 112
Equipment
- T/X exo suit: 120 - 92 - 60 - 152
- HP ammo (3.217% @ 6466 samples): 240 - 240 - 40 - 130
- HP ammo (2.857% @ 55866 samples): 210 - 210 - 50 - 110
- HV ammo (3.112% @ 36921 samples): 60 - 250 - 152 - 92
Rifles
- IWS2000 (0.857% @ 1633 samples): 404 - 90 - 404 - 90
- IWS2000 (0.360% @ 13069 samples): 404 - 97 - 404 - 233
- IWS2000 (0.179% @ 282351 samples): 430 - 130 - 430 - 230
Shotguns
- 6000 - 2000 - 6000 - 4000 and pray (while rolling with cores)
Logistics patterns
- Max Parts: 0-2, 3-1, 4-1, 5-3 533 285 510 117
- Rough AR ratios: 0-1, 3-1, 5-1, 5-2 150 414 719 90